![]() ![]() Attempting to walk into the boundary still displays a walking animation, walking sounds, and cause view bobbing, effects that are not present for walking into the world border or solid walls.Some odd effects that are attributed to the boundary itself are as follows: Lighting does not update (with exception to sunlight and moonlight).īeyond this, most of the unintended behavior of blocks and entities is caused by either the world border ( as detailed here) or being sufficiently far from the world origin (see this page). ![]()
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